DgsCreate3DText: Difference between revisions

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This function creates a 3d text in the world ( such as nametag ).
This function creates a 3d text in the world ( such as nametag ).


==Syntax==  
==Syntax==
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
element dgsCreate3DText( float x, float y, float z, string text [, int color = 0xFFFFFFFF, dx-font/string font = nil, float scaleX = 1, float scaleY = 1, float maxDistance = 80 ] )
element dgsCreate3DText( float x, float y, float z, string text [, int color = 0xFFFFFFFF, dx-font/string font = nil, float scaleX = 1, float scaleY = 1, float maxDistance = 80 ] )
</syntaxhighlight>  
</syntaxhighlight>  


===Required Arguments===  
===Required Arguments===
[[Image:DGS 3D Text Example.gif|frame|Example DGS 3D Text.]]
[[Image:DGS 3D Text Example.gif|frame|Example DGS 3D Text.]]
*'''x:''' A float of the 3D x position of the DGS 3D Text in the world.
*'''x:''' A float of the 3D x position of the DGS 3D Text in the world.

Revision as of 10:41, 27 January 2021

This function creates a 3d text in the world ( such as nametag ).

Syntax

element dgsCreate3DText( float x, float y, float z, string text [, int color = 0xFFFFFFFF, dx-font/string font = nil, float scaleX = 1, float scaleY = 1, float maxDistance = 80 ] )

Required Arguments

Example DGS 3D Text.
  • x: A float of the 3D x position of the DGS 3D Text in the world.
  • y: A float of the 3D y position of the DGS 3D Text in the world.
  • z: A float of the 3D z position of the DGS 3D Text in the world.
  • text: A string of the text of DGS 3D Text.

Optional Arguments

  • color: An integer of the color of the DGS 3D Text.
  • font: A dx-font element or a string of the DGS 3D Text.
  • scaleX : A float of the 2D X scale of the DGS 3D Text.
  • scaleY : A float of the 2D Y scale of the DGS 3D Text.
  • maxDistance : A float of the 3D distance within which we can see the DGS 3D Text

Returns

Returns a dgs-3dtext element if it was successfully created, false otherwise.

Example

DGS = exports.dgs

local text = DGS:dgsCreate3DText(0,0,4,"DGS 3D Text Test",white)
DGS:dgsSetProperty(text,"fadeDistance",20)
DGS:dgsSetProperty(text,"shadow",{1,1,tocolor(0,0,0,255),true})
DGS:dgsSetProperty(text,"outline",{"out",1,tocolor(255,255,255,255)})
DGS:dgs3DTextAttachToElement(text,localPlayer,0,5)

See Also

Custom Cursor Functions

Multi Language Supports

Animation

3D Element

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3D Image

3D Text

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