DgsCreateRoundRect: Difference between revisions

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*'''color :''' An int of the color of the rounded rectangle.
*'''color :''' An int of the color of the rounded rectangle.
*'''background:''' A texture element of the background of the rounded rectangle.
*'''background:''' A texture element of the background of the rounded rectangle.
*'''colorOverwritten :''' A bool indicates whether the color will be overwritten by '''color ''' when rendering.
*'''colorOverwritten :''' A bool indicates whether the final color will be overwritten by '''color ''' or the product of render color and '''color''' when rendering.


===Returns===
===Returns===

Revision as of 05:08, 29 March 2020

>>>Warning: This feature requires pixel shader model 2_a<<<

This function creates a rounded rectangle shader that can be used for dgs elements.

Syntax

element dgsCreateRoundRect( float radius, bool relative [, int color = 0xFFFFFFFF, texture background = nil, bool colorOverwritten = true ] )
Example Rounded Rectangle

Required Arguments

  • radius: A float of the relative radius of corner of the rounded rectangle ranges from 0 to 1 if relative is true, or the radius will be absolute pixels.
  • relative: A bool indicates whether the radius is relative to the size of round rectangle or just absolute pixels.

Optional Arguments

NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.

  • color : An int of the color of the rounded rectangle.
  • background: A texture element of the background of the rounded rectangle.
  • colorOverwritten : A bool indicates whether the final color will be overwritten by color or the product of render color and color when rendering.

Returns

Returns a dgs-dxroundrectangle element (dgs Type)/ shader (element Type) if succeed, false otherwise

Example

DGS = exports.dgs --get exported functions from dgs

local rndRect = DGS:dgsCreateRoundRect(50,tocolor(0,0,0,150))  --Create Rounded Rectangle with 50 pixels radius 
local image1 = DGS:dgsCreateImage(200,200,400,100,rndRect,false)  --Apply it to the dgs image

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