DgsGetInputEnabled: Difference between revisions

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{{Client function}}
{{Client function}}
__NOTOC__
This function is a replica of [[guiSetInputEnabled]]. In order to satisfy the needs of developers, the function exists here.
This function is a replica of [[guiSetInputEnabled]]. In order to satisfy the needs of developers, the function exists here.



Revision as of 21:31, 3 May 2021

This function is a replica of guiSetInputEnabled. In order to satisfy the needs of developers, the function exists here.

Syntax

bool dgsGetInputEnabled ( bool enabled )

DGS OOP Syntax Help! I don't understand this!

Method: getInputEnabled(...)
Counterpart: dgsSetInputEnabled

Returns

Returns true if input is focused on GUI, false if it's focused on the game.

See Also

General Functions

General Events