DgsMaskAdaptTextureSize

From Multi Theft Auto: Wiki
Revision as of 05:41, 5 March 2020 by Thisdp (talk | contribs) (Created page with "__NOTOC__ {{Client function}} This function adapt the size of the source texture of DGS mask. ==Syntax== <syntaxhighlight lang="lua"> bool dgsMaskAdaptTextureSize( element...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

This function adapt the size of the source texture of DGS mask.

Syntax

bool dgsMaskAdaptTextureSize( element mask, int w, int h )

Required Arguments

  • mask: The DGS mask you want to operate.
  • w: A number of the width of the texture.( See dxGetMaterialSize )
  • h: A number of the width of the texture.( See dxGetMaterialSize )

Returns

Returns true if successful, false otherwise

Example

DGS = exports.dgs --get exported functions from dgs

local sourceTex = dxCreateTexture( "yourTexture.png" )  -- Your Texture
local mask = DGS:dgsCreateMask( sourceTex, "circle" ) --Use built-in mask (circle)
local tw,th = dxGetMaterialSize( sourceTex )
DGS:dgsMaskCenterTexturePosition( mask, tw,th ) --Move the texture to the center
DGS:dgsMaskAdaptTextureSize( mask, tw,th ) --Auto adapt the size
local image = DGS:dgsCreateImage( 300, 300,200, 200, mask, false )

See Also

Custom Cursor Functions

Multi Language Supports

Animation

3D Element

3D Interface

3D Line

3D Image

3D Text

Browser

Button

Check Box

Combo Box

Custom Renderer

Edit

Detect Area

Drag'N Drop

Grid List

Image

Memo

Menu

Label

Layout

Line

Progress Bar

Radio Button

Scale Pane

Scroll Bar

Scroll Pane

Selector

Style

Switch Button

Tab Panel

Window

Basic Shape Plugins

Circle

Quadrilateral

Rounded Rectangle

Other Plugins

Blur Box

Canvas

Chart

Color Picker

Effect 3D

Gradient

Mask

Media Browser

Nine Slice

Object Preview Supports

Paste Handler

QRCode

Remote Image

Screen Source

SVG

Tooltips