Element/Blip: Difference between revisions

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===Required Attributes===
===Required Attributes===
* '''posX''': A float representing the X position of the vehicle.
* '''posX''': A float representing the X position of the blip.
* '''posY''': A float representing the Y position of the vehicle.
* '''posY''': A float representing the Y position of the blip.
* '''posZ''': A float representing the Z position of the vehicle.
* '''posZ''': A float representing the Z position of the blip.


===Optional Attributes===
===Optional Attributes===

Revision as of 07:13, 2 April 2019

The blip class represents small icons or blips that can be shown on a player's radar.

The element type of this class is "blip". The list of blip icons are available on the Radar Blips page.

XML syntax

<blip posX="" posY="" posZ="" icon="" color="" dimension="" ordering=""/>

Required Attributes

  • posX: A float representing the X position of the blip.
  • posY: A float representing the Y position of the blip.
  • posZ: A float representing the Z position of the blip.

Optional Attributes

  • color: The color of the icon in HTML-style format (i.e. #RRGGBB). Defaults to blue if not specified.
  • icon: The icon of the blip. Defaults to 0 if not specified.
  • dimension: The dimension of the blip. Defaults to 0 if not specified.
  • ordering: The Z-level ordering of the blip. Defaults to 0 if not specified.

Related scripting functions

Client


Server