Difference between revisions of "EngineFreeModel"

From Multi Theft Auto: Wiki
m (reverted)
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bool = engineFreeModel(id)
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__NOTOC__
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{{Client function}}
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{{New feature/item|3.0160|1.5.7|20147|This function is used to un-assign the specified model ID from the [[engineRequestModel]] assignment.}}
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{{Note|
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Needs checking / improving.}}
  
https://github.com/multitheftauto/mtasa-blue/commit/34d4eed068f9c957d977044e8c7fd36e087ff09a
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==Syntax==
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<syntaxhighlight lang="lua">
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bool engineFreeModel ( int modelID )
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</syntaxhighlight>
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===Required Arguments===
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*'''modelID''': the model ID you want to have un-assigned.
  
Note: reverted in https://github.com/multitheftauto/mtasa-blue/commit/242684e5a17e78cd6f7ac36ba362836114b51671
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===Returns===
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Returns ''true'' if the model was successfully freed, ''false'' otherwise.
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==Example==
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{{Example}}
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==See Also==
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{{Engine functions}}

Revision as of 17:03, 8 September 2019

FROM VERSION 1.5.7 r20147 ONWARDS
This function is used to un-assign the specified model ID from the engineRequestModel assignment.
[[{{{image}}}|link=]] Note:

Needs checking / improving.

Syntax

bool engineFreeModel ( int modelID )

Required Arguments

  • modelID: the model ID you want to have un-assigned.

Returns

Returns true if the model was successfully freed, false otherwise.

Example

Accessories-text-editor.png Script Example Missing Function EngineFreeModel needs a script example, help out by writing one.

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-- TODO


See Also

FROM VERSION 1.5.7 r19626 ONWARDS
FROM VERSION 1.5.7 r20147 ONWARDS