EngineGetModelVisibleTime: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 4: Line 4:


==Syntax==  
==Syntax==  
<syntaxhighlight lang="lua">int, int engineGetModelVisibleTime( int modelID )</syntaxhighlight>  
<syntaxhighlight lang="lua">int, int engineGetModelVisibleTime ( int modelID )</syntaxhighlight>  
===Required Arguments===
===Required Arguments===
*'''modelID''': ID of the model
*'''modelID''': ID of the model

Revision as of 20:57, 28 August 2021

This function returns model visibility time, this is used for example for building lights being shown after 23:00.

Syntax

int, int engineGetModelVisibleTime ( int modelID )

Required Arguments

  • modelID: ID of the model

Returns

Returns timeOn, timeOff

Example

Click to collapse [-]
Client

Make Los Santos Tower visible only between 10 and 12 AM.

function init()
	engineSetModelVisibleTime(4550, 10, 12)
        local timeOn, timeOff = engineGetModelVisibleTime(4550)
        outputChatBox('Los Santos Tower visible time is now between ' .. timeOn .. ' and ' .. timeOff)
end
addEventHandler("onClientResourceStart", resourceRoot, init)

Requirements

Minimum server version n/a
Minimum client version 1.5.8-9.20416

Note: Using this feature requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version client="1.5.8-9.20416" />

See Also