EngineLoadCOL

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Revision as of 22:05, 9 June 2007 by IJs (talk | contribs)
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This function loads a RenderWare Collision (COL3) file into GTA. The collisions can then be used to provide collisions for in-game objects.

This is a client-side function. Be sure to transfer your COL file by including it in the meta file.

Syntax

txd engineLoadCOL ( string col_file ) 

Required Arguments

  • col_file: The relative path to the col file you want to load

Returns

Returns a col object if the file was loaded, false otherwise.

Example

See Also