EngineRestoreCOL: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
mNo edit summary
(add oop syntax)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
__NOTOC__  
__NOTOC__  
{{Note box|Please note the loading order that is used in the examples as other orders can cause textures, collisions or the DFF not to load due to technical limitations}}
{{Client function}}<!-- Change this to "Client function" or "Server function" appropriately-->
{{Client function}}<!-- Change this to "Client function" or "Server function" appropriately-->
<!-- Describe in plain english what this function does. Don't go into details, just give an overview -->
<!-- Describe in plain english what this function does. Don't go into details, just give an overview -->
Line 11: Line 9:
bool engineRestoreCOL ( int modelID )
bool engineRestoreCOL ( int modelID )
</syntaxhighlight>  
</syntaxhighlight>  
 
{{OOP||Engine.restoreCOL}}
===Required Arguments===  
===Required Arguments===  
<!-- List each argument one per line. This should be the argument's name as in the argument list above, NOT the argument's data type -->
<!-- List each argument one per line. This should be the argument's name as in the argument list above, NOT the argument's data type -->

Latest revision as of 19:25, 2 January 2015

This function restores the original collision model of the given model ID. Reverses the effect of engineReplaceCOL.

Syntax

bool engineRestoreCOL ( int modelID )

OOP Syntax Help! I don't understand this!

Method: Engine.restoreCOL(...)


Required Arguments

  • modelID: The ID of the model to restore the model of

Returns

Returns true if this function succeeds, false or nil if it fails for some reason.

Example

Click to collapse [-]
Client

Client-Side example for restoring object collision with default one.

function RestoreCollision ( )
    engineRestoreCOL ( 3356 )
end

addEvent ( "collisionRestore", true )
addEventHandler ( "collisionRestore", getRootElement(), RestoreCollision )


Click to collapse [-]
Server

Server-side example function for triggering the restore.

function RestoreCols ( )
    triggerClientEvent ( "collisionRestore", getRootElement(), collisionRestore )
end
addCommandHandler("restorecol", RestoreCols)

See Also