Get: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 12: Line 12:


===Returns===
===Returns===
Returns the value of the setting if a single setting was specified and found, or a ''table'' (in associative-array form) containing:
Returns a ''table'' (in associative-array form) containing:
*the list of global setting name/value pairs if "." is passed as a setting name,
*the list of global setting name/value pairs if "." is passed as a setting name,
*the list of resource settings if a resource name followed by a "." is passed,
*the list of resource settings if a resource name followed by a "." is passed,

Revision as of 16:30, 15 October 2007

This function gets a setting's value, or a group of settings' values, from the settings registry.

Syntax

var get ( string settingName )

Optional Arguments

settingName: The name of the setting you want to set. See setting names for information on settings names.

Returns

Returns a table (in associative-array form) containing:

  • the list of global setting name/value pairs if "." is passed as a setting name,
  • the list of resource settings if a resource name followed by a "." is passed,
  • the list of the script's resource settings if an empty string is passed.

It returns false if the specified setting doesn't exist.

Example

No example yet.

See Also