GetAccountID: Difference between revisions

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(Created page with "{{Server function}} __NOTOC__ This function retrieves the ID of an account. ==Syntax== <syntaxhighlight lang="lua"> int getAccountID ( account theAccount ) </syntaxhighl...")
 
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{{OOP||[[account]]:getID|id|}}
{{OOP||[[account]]:getID|id|}}
===Required Arguments===  
===Required Arguments===  
*'''theAccount:''' The account you wish to get the name of.
*'''theAccount:''' The account you wish to get the ID of.


===Returns===
===Returns===

Revision as of 21:41, 1 July 2018

This function retrieves the ID of an account.

Syntax

int getAccountID ( account theAccount )

OOP Syntax Help! I don't understand this!

Method: account:getID(...)
Variable: .id


Required Arguments

  • theAccount: The account you wish to get the ID of.

Returns

Returns a int containing the account's ID, false if the account does not exist or an invalid argument was passed to the function.

Example

This example announces into the console when a player logs into his account.

function outputOnLogin ( previous_account, current_account, auto_login ) --when a player logs in
	outputConsole("["..getAccountID(previous_account).."] "..getAccountName(previous_account).." Logged into ["..getAccountID(current_account).."]"..getAccountName(current_account)) -- announce it into the console
end
addEventHandler("onPlayerLogin",getRootElement(),outputOnLogin ) --add an event handler

See Also