GetAccountIP: Difference between revisions

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__NOTOC__
__NOTOC__
{{New feature/item|3.0160|1.5.5|11747|
{{New feature/item|3.0160|1.5.5|11747|
This function retrieves the IP-address of an [[account]].
This function retrieves the IP address of an [[account]].
}}
}}


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{{OOP||[[account]]:getIP|ip|}}
{{OOP||[[account]]:getIP|ip|}}
===Required Arguments===  
===Required Arguments===  
*'''theAccount:''' The account you wish to get the IP of.
*'''theAccount:''' The [[account]] you wish to get the IP of.


===Returns===
===Returns===
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<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
function outputOnLogin ( previous_account, current_account, auto_login ) --when a player logs in
function outputOnLogin ( previous_account, current_account, auto_login ) --when a player logs in
outputDebugScript(getPlayerName(source).."logged into his account with IP "..getAccountIP(previous_account)) -- announce it into the debugscript
outputDebugString(getPlayerName(source) .. " logged into his account with IP " .. getAccountIP(current_account)) -- announce it into the debugscript
end
end
addEventHandler("onPlayerLogin",getRootElement(),outputOnLogin ) --add an event handler
addEventHandler("onPlayerLogin", getRootElement(), outputOnLogin) --add an event handler
</syntaxhighlight>
</syntaxhighlight>


==See Also==
==See Also==
{{Account_functions}}
{{Account_functions}}

Revision as of 19:42, 4 September 2018

This function retrieves the IP address of an account.

Syntax

string getAccountIP ( account theAccount )

OOP Syntax Help! I don't understand this!

Method: account:getIP(...)
Variable: .ip


Required Arguments

  • theAccount: The account you wish to get the IP of.

Returns

Returns a string containing the account's IP, false if the account does not exist or an invalid argument was passed to the function.

Example

This example announces into the debugscript when a player logs into his account.

function outputOnLogin ( previous_account, current_account, auto_login ) --when a player logs in
	outputDebugString(getPlayerName(source) .. " logged into his account with IP " .. getAccountIP(current_account)) -- announce it into the debugscript
end
addEventHandler("onPlayerLogin", getRootElement(), outputOnLogin) --add an event handler

See Also