GetAccountName: Difference between revisions

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(OOP syntax added)
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string getAccountName ( account theAccount )
string getAccountName ( account theAccount )
</syntaxhighlight>  
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{{OOP||[[account]]:getName|name|}}
{{OOP|This function is also a static function underneath the Account class.|[[account]]:getName|name|}}
===Required Arguments===  
===Required Arguments===  
*'''theAccount:''' The account you wish to get the name of
*'''theAccount:''' The account you wish to get the name of

Revision as of 16:08, 22 August 2014

This function retrieves the name of an account.

Syntax

string getAccountName ( account theAccount )

OOP Syntax Help! I don't understand this!

Note: This function is also a static function underneath the Account class.
Method: account:getName(...)
Variable: .name


Required Arguments

  • theAccount: The account you wish to get the name of

Returns

Returns a string containing the account's name, false if the account does not exist or an invalid argument was passed to the function.

Example

This example announces into the console when a player logs into his account.

function outputOnLogin ( previous_account, current_account, auto_login ) --when a player logs in
	outputConsole(getAccountName(previous_account).." Logged into "..getAccountName(current_account)) -- announce it into the console
end
addEventHandler("onPlayerLogin",getRootElement(),outputOnLogin ) --add an event handler

See Also