GetCameraInterior: Difference between revisions

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m (OOP syntax added)
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===Syntax===
===Syntax===
<section name="Server" class="server" show="true">
<section name="Server" class="server" show="true">
The server-side OOP is not implemented yet.
<syntaxhighlight lang="lua">
int player:getCameraInterior ( )
-- or
int player.cameraInterior -- to get the camera interior value
player.cameraInterior = int someValue -- to set the camera interior value
</syntaxhighlight>
</section>
</section>



Revision as of 05:39, 15 July 2014

Returns the interior of the local camera (independent of the interior of the local player).

Procedural

Syntax

Click to collapse [-]
Server
int getCameraInterior ( player thePlayer )

Required Arguments

thePlayer: The player whose camera interior you want to get.

Click to collapse [-]
Client
int getCameraInterior ( )

Returns an integer indicating the camera's interior, false if the argument is invalid.

Example

Click to collapse [-]
Server
function outputCameraInterior ( player, command )
	local interior = getCameraInterior ( player )
	outputChatBox ( "The camera is in the interior " .. interior, player, 255, 255, 0 )
end
addCommandHandler ( "camera", outputCameraInterior )


Object-oriented

Syntax

Click to collapse [-]
Server
int player:getCameraInterior ( )
-- or
int player.cameraInterior -- to get the camera interior value
player.cameraInterior = int someValue -- to set the camera interior value
Click to collapse [-]
Client
int Camera.getInterior ( )

Returns an integer indicating the camera's interior, false if the argument is invalid.

Example

Click to collapse [-]
Client
function outputCameraInterior ( command )
	local interior = Camera.getInterior ( )
	outputChatBox ( "The camera is in the interior " .. interior, localPlayer, 255, 255, 0 )
end
addCommandHandler ( "camera", outputCameraInterior )

See Also