GetElementBoneRotation: Difference between revisions

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__NOTOC__
__NOTOC__
{{Client function}}
{{Client function}}
{{New feature/item|3.0160|1.5.8|20704|Returns the orientation of a specific bone relative to the [[element]]. Currently the following element types are accepted:
{{New feature/item|3.0159|1.5.8|20704|Returns the orientation of a specific bone relative to the [[element]]. Currently the following element types are accepted:
* [[Element/Player|Player]]
* [[Element/Player|Player]]
* [[Element/Ped|Ped]]
* [[Element/Ped|Ped]]

Revision as of 11:23, 11 April 2021

Returns the orientation of a specific bone relative to the element. Currently the following element types are accepted:

[[{{{image}}}|link=|]] Tip: If you want to attach an element to a bone, see attachElementToBone

Syntax

float, float, float getElementBoneRotation ( element theElement, int bone )
Rotation axes

Required Arguments

  • theElement: the element to get the bone rotation on.
  • bone: the ID of the bone to get the rotation of. See Bone IDs

Returns

Returns the yaw, pitch, roll rotation values.

Example

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See Also