GetElementRadius: Difference between revisions

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==Example==  
==Example==  
<section name="Client" class="client" show="true">
Example of how to derive the radius of a player:
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
-- Add example..
function myCommandHandler(source, command)
local myradius = getElementRadius ( source )
if (myradius) then
outputChatBox("Radius of my player is: " .. myradius)
else
outputChatBox("Error")
end
end
 
addCommandHandler("getmyradius", myCommandHandler)
</syntaxhighlight>
</syntaxhighlight>
</section>


==See Also==
==See Also==
{{Client element functions}}
{{Client element functions}}
[[Category:Needs Example]]
[[Category:Needs Example]]

Revision as of 10:22, 24 May 2010

This function gets the radius from a element.

Syntax

float getElementRadius ( element theElement )

Required Arguments

  • theElement: The element.

Returns

Returns float as radius, false otherwise.

Example

Click to collapse [-]
Client

Example of how to derive the radius of a player:

function myCommandHandler(source, command)
	local myradius = getElementRadius ( source )
	if (myradius) then
		outputChatBox("Radius of my player is: " .. myradius)
	else
		outputChatBox("Error")
	end	
end

addCommandHandler("getmyradius", myCommandHandler)

See Also