GetElementRadius: Difference between revisions

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{{Client function}}
{{Client function}}
{{Needs Checking|Is this function still incomplete? --[[User:Winky-|Winky-]] 16:34, 23 December 2011 (CET)}}
__NOTOC__
__NOTOC__
This function gets the radius from a element. Depending on the shape of the element this may be an accurate or very inaccurate way to detect if the player is near or within the element.  
This function gets the radius from a element. Depending on the shape of the element this may be an accurate or very inaccurate way to detect if the player is near or within the element.  

Revision as of 15:34, 23 December 2011

Dialog-information.png This article needs checking.

Reason(s): Is this function still incomplete? --Winky- 16:34, 23 December 2011 (CET)

This function gets the radius from a element. Depending on the shape of the element this may be an accurate or very inaccurate way to detect if the player is near or within the element.

Syntax

float getElementRadius ( element theElement )

Required Arguments

  • theElement: The element.

Returns

Returns float as radius, false otherwise.

Example

This example shows how to get the radius of a player

function myCommandHandler(command)
	local myradius = getElementRadius ( getLocalPlayer() )
	if (myradius) then
		outputChatBox("Radius of my player is: " .. myradius)
	else
		outputChatBox("Error")
	end	
end

addCommandHandler("getmyradius", myCommandHandler)

See Also