GetJetpackWeaponsEnabled

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Revision as of 18:14, 25 September 2012 by Jaysds1 (talk | contribs) (Created page with "This function returns all the weapons that are usable on a jetpack similar to getJetpackWeaponEnabled. ==Syntax== <syntaxhighlight lang="lua"> table getJetpackWeaponsEnabled() </syntaxhighlight> ===Ret...")
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This function returns all the weapons that are usable on a jetpack similar to getJetpackWeaponEnabled.

Syntax

 table getJetpackWeaponsEnabled() 

Returns

Returns a table filled with weapon names, else an empty table.

Code

<section name="Server" class="server" show="true">

function getJetpackWeaponsEnabled()
	local enabled = {}
	for i=0, 46 do
		local wepName = getWeaponNameFromID(i)
		if getJetpackWeaponEnabled(wepName) then
			table.insert(enabled,wepName)
		end
	end
	return enabled
end

Example

addCommandHandler("weps",function()
	for _,v in ipairs(getJetpackWeaponsEnabled())do
		outputChatBox(v)
		outputConsole(v)
		outputDebugString(v)
	end
end)