GetPedAnimationData: Difference between revisions

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m (Changed needs checking to a note box, info may not be necessary anymore: feel free to remove it.)
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__NOTOC__
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{{Client function}}
{{Client function}}
{{Needs Checking|This function doesn't exist in 1.0.1 --[[User:50p|50p]] 22:06, 9 October 2009 (UTC)}}
{{Note box|This function doesn't exist in 1.0.1 --[[User:50p|50p]] 22:06, 9 October 2009 (UTC)}}
{{Needs Example}}
This function is used to return the animation data of a [[player]] or [[ped]] that was set using [[setPedAnimation]].
This function is used to return the animation data of a [[player]] or [[ped]] that was set using [[setPedAnimation]].


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==See Also==
==See Also==
{{Client ped functions}}
{{Client ped functions}}
[[Category:Needs Example]]

Revision as of 10:51, 16 November 2011

This template is no longer in use as it results in poor readability.

Accessories-text-editor.png Script Example Missing Function GetPedAnimationData needs a script example, help out by writing one.

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This function is used to return the animation data of a player or ped that was set using setPedAnimation.

Syntax

table getPedAnimationData ( ped thePed )

Required Arguments

  • thePed: the player or ped you want to get the animation data of.

Returns

Returns a table containing information about animation. These keys are present in the table:

  • name: string - name of the animation
  • block_name: string - name of animation block
  • loop: boolean - is animation looping?
  • update_position: boolean - updating position
  • interruptible: boolean - is animation interruptible?
  • time: float - duration of the animation
  • start_time: float - starting point
  • finished: boolean - has animation finished playing?
  • speed: float - speed
  • blend_speed: float - blending speed

See Also