GetPedFightingStyle: Difference between revisions

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(New page: {{Server function}} __NOTOC__ Retrieves the fighting style a player/ped is currently using. ==Syntax== <syntaxhighlight lang="lua"> int getPedFightingStyle ( ped thePed ) </syntaxhighlight> ===Required Argumen...)
 
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{{Server function}}
{{Shared function}}
__NOTOC__
__NOTOC__
Retrieves the fighting style a player/ped is currently using.
Retrieves the fighting style a player/ped is currently using.
 
{{New feature/item|3.0157|1.5.6|16362|Function also added client-side.}}
==Syntax==  
==Syntax==  
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
int getPedFightingStyle ( ped thePed )  
int getPedFightingStyle ( ped thePed )  
</syntaxhighlight>  
</syntaxhighlight>  
{{OOP||[[ped]]:getFightingStyle|fightingStyle|setPedFightingStyle}}


===Required Arguments===  
===Required Arguments===  
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==See Also==
==See Also==
{{Ped functions}}
{{Ped functions}}
[[hu:getPedFightingStyle]]

Latest revision as of 12:11, 13 February 2019

Retrieves the fighting style a player/ped is currently using. Function also added client-side.

Syntax

int getPedFightingStyle ( ped thePed ) 


OOP Syntax Help! I don't understand this!

Method: ped:getFightingStyle(...)
Variable: .fightingStyle
Counterpart: setPedFightingStyle


Required Arguments

  • thePed: the ped whose current fighting style ID you wish to retrieve.

Returns

Returns the ped's current fighting style as an integer ID, false if it fails to retrieve a value.

Fighting Styles:

Fighting Style ID
STYLE_STANDARD 4
STYLE_BOXING 5
STYLE_KUNG_FU 6
STYLE_KNEE_HEAD 7
STYLE_GRAB_KICK 15
STYLE_ELBOWS 16

Example

This will allow any player to check what fighting style they are currently using, by typing the 'getfightingstyle' command.

function getPlayerFightStyle ( thePlayer, commandName )
	local playerstyle = getPedFightingStyle ( thePlayer )   -- store the fighting style in a variable
	outputChatBox ( tostring(playerstyle), thePlayer )         -- output it to the player
end
addCommandHandler ( "getfightingstyle", getPlayerFightStyle )

See Also