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This function returns the current gravity for the specified ped. The default gravity is 0.008.


float getPedGravity ( ped thePed )

OOP Syntax Help! I don't understand this!

Method: ped:getGravity(...)
Variable: .gravity
Counterpart: setPedGravity

Required Arguments

  • thePed: The ped whose gravity you want to check.


Returns a float indicating the ped's gravity, or false if the ped is invalid. Default value is 0.008.


This example outputs the gravity of the player who entered the 'showGravity' command.

function showGravity ( thePlayer )
	local gravity = getPedGravity ( thePlayer )
	outputChatBox ( "Your gravity: " .. tostring(gravity), thePlayer )
addCommandHandler ( "showGravity", showGravity )

See Also