GetPlayerMoney: Difference between revisions

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<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
function checkMoney(thePlayer, command)
function checkMoney(thePlayer, command)
local money = getPlayerMoney(Skorpion)                                -- get the amount of money from the player who entered the command
local money = getPlayerMoney(thePlayer)                                -- get the amount of money from the player who entered the command
if (money > 1000) then                                                -- if money is more than 1000
if (money > 1000) then                                                -- if money is more than 1000
outputChatBox("You are rich: " .. tostring(money), thePlayer)  -- output this message together with the money
outputChatBox("You are rich: " .. tostring(money), thePlayer)  -- output this message together with the money

Revision as of 16:22, 22 April 2009

Returns the amount of money a player currently has.

Syntax

int getPlayerMoney ( player thePlayer )

Required Arguments

  • thePlayer: The player you wish the retrieve the amount of money from.

Returns

Returns an integer with the amount of money the player has, false if the player is invalid.

Example

When a player types '/checkMoney' this example retrieves the player's money and outputs a message according to the value.

function checkMoney(thePlayer, command)
	local money = getPlayerMoney(thePlayer)                                -- get the amount of money from the player who entered the command
	if (money > 1000) then                                                 -- if money is more than 1000
		outputChatBox("You are rich: " .. tostring(money), thePlayer)  -- output this message together with the money
 	else
		outputChatBox("Poor guy...", thePlayer)                        -- and else, output this message
	end
end
addCommandHandler("checkMoney", checkMoney)                                    -- add the console command

See Also