GetPlayerSerial: Difference between revisions

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__NOTOC__
__NOTOC__
{{Server client function}}
{{Server client function}}
This function returns the serial for a specified [[player]].
This function returns the [[serial]] for a specified [[player]].


==Syntax==
==Syntax==
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==Returns==
==Returns==
Returns the serial as a ''string'' if it was found, ''false'' otherwise.
Returns the serial as a ''string'' if it was found, ''false'' otherwise.
{{New feature|3|1.0|
The format of the serial has been changed.
}}


==Example==
==Example==

Revision as of 12:59, 11 April 2009

This function returns the serial for a specified player.

Syntax

string getPlayerSerial ( player thePlayer )

Required Arguments

  • thePlayer: A player object referencing the specified player.

Returns

Returns the serial as a string if it was found, false otherwise.

The format of the serial has been changed.

Example

Click to collapse [-]
Server

This example creates a command with which player can check their own serial.

function checkMySerial( thePlayer, command )
    local theSerial = getPlayerSerial( thePlayer )
    if theSerial then
        outputChatBox( "Your serial is: " .. theSerial, thePlayer )
    else
        outputChatBox( "Sorry, you have no serial. =(", thePlayer )
    end
end
addCommandHandler( "serial", checkMySerial )

See Also