GetPlayerUserName

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Revision as of 21:13, 5 February 2008 by Twig (talk | contribs) (→‎Example)
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This function returns the community.mtasa.com (or mtabeta.com)-Account of the specified user.

Syntax

Click to collapse [-]
Server
string getPlayerUserName ( player thePlayer )

Required Arguments

  • thePlayer: The Player whose MTA account username you want to retrieve

Returns

A string value containing the MTA account username or false if no account exists for the player.

Click to collapse [-]
Client
string getPlayerUserName ()

Returns

A string value containing the local MTA accounts username or false if no account exists for the local player.

Example

Click to collapse [-]
Server
function outputMTAAccount ( sourcePlayer )
        -- if the command was triggered by an ingame player
        if ( sourcePlayer ) then
                local mtaaccount = getPlayerUserName( sourcePlayer )
                if( mtaaccount ) then
                        outputChatBox("Your community.mtasa.com-Account is " .. mtaaccount, sourcePlayer )
                else
                        outputChatBox("Can't find an account for you.", sourcePlayer )
                end
        end
end


-- register outputMTAAccount as a handler for the mta-account command
addCommandHandler ( "mta-account", outputMTAAccount )