GetProjectileForce

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Revision as of 19:22, 18 April 2010 by Gamesnert (talk | contribs) (Created page with '__NOTOC__ {{Client function}} This function returns the force of the specified projectile. ==Syntax== <syntaxhighlight lang="lua"> int getProjectileForce ( projectile theProjectile ) </syntaxhighlight> …')
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This function returns the force of the specified projectile.

Syntax

int getProjectileForce ( projectile theProjectile )

Required Arguments

  • theProjectile: The projectile element which force you want to retrieve.

Returns

Returns a float if successful, false otherwise.

Example

-- TODO

See also