GetSoundMaxDistance: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
mNo edit summary
No edit summary
Line 26: Line 26:
==See Also==
==See Also==
{{Client_audio_functions}}
{{Client_audio_functions}}
[HU:getSoundMaxDistance]]
[[AR:getSoundMaxDistance]]
[[AR:getSoundMaxDistance]]

Revision as of 17:41, 18 July 2018

Gets a custom sound max distance at which the sound stops.

Syntax

int getSoundMaxDistance ( element sound )

OOP Syntax Help! I don't understand this!

Method: sound:getMaxDistance(...)
Variable: .maxDistance
Counterpart: setSoundMaxDistance


Required Arguments

Returns

Returns an integer of the max distance, false if invalid arguments where passed.

Example

Click to collapse [-]
Client
local sound = playSound3D("sounds/song.mp3", 373.14, -125.21, 1001, true)

function getmaxdistanceFunc()
  outputChatBox("Max distance: "..getSoundMaxDistance(sound))
end
addCommandHandler("getmaxdistance", getmaxdistanceFunc)

See Also


[HU:getSoundMaxDistance]]