GetVehicleCompatibleUpgrades: Difference between revisions

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==Example==
==Example==
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
addEventHandler ( "onPlayerEnterVehicle", root, "onPlayerEnterVehicle" )
function scriptOnPlayerEnterVehicle ( invehicle, seat, jacked )
function onPlayerEnterVehicle ( invehicle, seat, jacked )
   upgrades = getVehicleCompatibleUpgrades ( invehicle )
   upgrades = getVehicleCompatibleUpgrades ( invehicle )
   for upgradeKey, upgradeValue in upgrades do
   for upgradeKey, upgradeValue in upgrades do
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   end
   end
end
end
addEventHandler ( "onPlayerEnterVehicle", root, scriptOnPlayerEnterVehicle )
</syntaxhighlight>
</syntaxhighlight>


==See Also==
==See Also==
{{Vehicle_functions}}
{{Vehicle_functions}}

Revision as of 13:48, 30 July 2007

This function returns a table of all the compatible upgrades (or all for a specified slot, optionally) for a specifed vehicle.

Syntax

table getVehicleCompatibleUpgrades ( vehicle theVehicle, [int slot] )

Required Arguments

  • theVehicle: The vehicle you wish to retrieve the list of compatible upgrades of.

Optional Arguments

  • slot: The upgrade slot number for which you're getting the list (from 0 to 16). Compatible upgrades for all slots are listed if this is not specified.

Returns

Returns a table with all the compatible upgrades, or false if invalid arguments are passed.

Example

function scriptOnPlayerEnterVehicle ( invehicle, seat, jacked )
  upgrades = getVehicleCompatibleUpgrades ( invehicle )
  for upgradeKey, upgradeValue in upgrades do
    outputChatBox ( getVehicleUpgradeSlotName ( upgradeKey - 1 ) .. ": " .. upgradeValue )
  end
end
addEventHandler ( "onPlayerEnterVehicle", root, scriptOnPlayerEnterVehicle )

See Also