GetVehicleModelFromName: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
mNo edit summary
m (→‎Example: This example is server-sided because of the "thePlayer" variable in the function brackets)
Line 16: Line 16:


==Example==  
==Example==  
<section class="server" name="Server">
This will allow the player to create a vehicle by name and it's model ID will be displayed in the chatbox when the vehicle is spawned.
This will allow the player to create a vehicle by name and it's model ID will be displayed in the chatbox when the vehicle is spawned.
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
Line 40: Line 41:
addCommandHandler ( "spawnvehicle", createVehicleCommand )
addCommandHandler ( "spawnvehicle", createVehicleCommand )
</syntaxhighlight>
</syntaxhighlight>
</section>


==See Also==
==See Also==
{{Vehicle functions}}
{{Vehicle functions}}

Revision as of 17:03, 16 June 2013

This function retrieves the model ID of a vehicle as an integer value from its name.

Syntax

int getVehicleModelFromName ( string name )             

Required Arguments

  • name: A string containing the name of the vehicle.

Returns

Returns an integer if the name exists, false otherwise. If you use this function on vehicles with shared names, such as "police", it will return the earliest occurrence of that vehicle's ID.

Example

Click to expand [+]
Server

See Also