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Revision as of 15:40, 4 August 2007 by Jbeta (talk | contribs) (Removed reference to depreciated variants, fixed typo)


This function gets the rotation of a vehicle along the X, Y, and Z axes in degrees.


float float float getVehicleRotation ( vehicle )

Required Arguments

  • vehicle: The vehicle whose rotation you want to retrieve.


Returns three floats indicating the X, Y, and Z rotations of the vehicle in degrees, or false if the specified vehicle does not exist.


This example creates a vehicle and gets its rotation:

local newHydra = createVehicle ( 520, 1024, 1024, 1024 ) -- create a Hydra
local rx, ry, rz = getVehicleRotation ( newHydra ) -- get the vehicle's x, y and z rotations and store them in rx, ry, and rz
outputChatBox ( "Current rotation: " .. rx .. " " .. ry .. " " .. rz ) -- output the rotations

See Also