Difference between revisions of "GetWeaponOwner"

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(Added an example section and added this function to "Needs Example" template.)
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__NOTOC__
 
__NOTOC__
 
{{Client function}}
 
{{Client function}}
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{{Needs_Example}}
 
Get the owner of the custom weapon (used for lag compensation.)
 
Get the owner of the custom weapon (used for lag compensation.)
  
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===Returns===
 
===Returns===
 
Returns the ''player element'' of the custom weapon owner, ''false'' otherwise.
 
Returns the ''player element'' of the custom weapon owner, ''false'' otherwise.
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==Example==
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<syntaxhighlight lang="lua">--TODO</syntaxhighlight>
  
 
==Requirements==
 
==Requirements==

Revision as of 22:44, 9 September 2013

Accessories-text-editor.png Script Example Missing Function GetWeaponOwner needs a script example, help out by writing one.

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Get the owner of the custom weapon (used for lag compensation.)

Syntax

player getWeaponOwner ( weapon theWeapon )

Required Arguments

  • theWeapon: The weapon to get the owner of.

Returns

Returns the player element of the custom weapon owner, false otherwise.

Example

--TODO

Requirements

Minimum supported server n/a
Minimum supported client 1.3.0-9.04555
Note: Using this function requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version client="1.3.0-9.04555" />

See Also