GetWeaponOwner: Difference between revisions

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(Added an example section and added this function to "Needs Example" template.)
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__NOTOC__
__NOTOC__
{{Client function}}
{{Client function}}
{{Needs_Example}}
Get the owner of the custom weapon (used for lag compensation.)
Get the owner of the custom weapon (used for lag compensation.)


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===Returns===
===Returns===
Returns the ''player element'' of the custom weapon owner, ''false'' otherwise.
Returns the ''player element'' of the custom weapon owner, ''false'' otherwise.
==Example==
<syntaxhighlight lang="lua">--TODO</syntaxhighlight>


==Requirements==
==Requirements==

Revision as of 22:44, 9 September 2013

Accessories-text-editor.png Script Example Missing Function GetWeaponOwner needs a script example, help out by writing one.

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Get the owner of the custom weapon (used for lag compensation.)

Syntax

player getWeaponOwner ( weapon theWeapon )

Required Arguments

  • theWeapon: The weapon to get the owner of.

Returns

Returns the player element of the custom weapon owner, false otherwise.

Example

--TODO

Requirements

Minimum server version n/a
Minimum client version 1.3.0-9.04555

Note: Using this feature requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version client="1.3.0-9.04555" />

See Also