GetWeaponTarget

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Revision as of 17:54, 23 December 2014 by AlexTMjugador (talk | contribs) (Mistake fix at →‎Returns)
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Accessories-text-editor.png Script Example Missing Function GetWeaponTarget needs a script example, help out by writing one.

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This functions gets the target of a custom weapon.

Syntax

nil/element/float getWeaponTarget ( weapon theWeapon )

OOP Syntax Help! I don't understand this!

Note: Variable is read only.
Method: weapon:getTarget(...)
Variable: .target
Counterpart: setWeaponTarget


Required Arguments

  • theWeapon: The weapon to get the target of.

Returns

Returns the target of the custom weapon, which can be nil (if the weapon is in rotation based targeting), 3 floats (if the weapon is firing at a fixed point) or an element (if the weapon is firing an entity). Returns false if the weapon element is not valid.

Example

-- TODO

Requirements

Minimum server version n/a
Minimum client version 1.3.0-9.04555

Note: Using this feature requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version client="1.3.0-9.04555" />

See also