GuiGridListGetSelectedCount: Difference between revisions

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(OOP syntax)
 
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<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
int guiGridListGetSelectedCount ( element gridList )
int guiGridListGetSelectedCount ( element gridList )
</syntaxhighlight>  
</syntaxhighlight>
{{OOP||[[Element/GUI/Gridlist|GuiGridList]]:getSelectedCount|selectedCount}}


===Required Arguments===  
===Required Arguments===  

Latest revision as of 21:15, 7 November 2018

This function returns the amount of options selected in the specified grid list.

Syntax

int guiGridListGetSelectedCount ( element gridList )

OOP Syntax Help! I don't understand this!

Method: GuiGridList:getSelectedCount(...)
Variable: .selectedCount


Required Arguments

  • gridList: The grid list which amount of selected items you want to retrieve.

Returns

Returns an integer representing the amount of selected options if everything was successful or false if invalid arguments were passed.

Example

This example creates a gridlist filled with players names then check who has the letter "a" in their name, after it selects everyone who has the letter "a" then it outputs the selected rows. TESTED!

	gridlist = guiCreateGridList(100,100,200,100,false)
	guiGridListAddColumn(gridlist,"Players",0.50)
	for i,v in ipairs(getElementsByType("player"))do
		guiGridListSetItemText(gridlist,guiGridListAddRow(gridlist),1,getPlayerName(v),false,false)
	end
	for b=0, guiGridListGetRowCount(gridlist)do
		if(string.find(guiGridListGetItemText(gridlist,b,1),"a",1,true))then
			guiGridListSetSelectedItem(gridlist,b,1)
		end
	end
	outputChatBox("The number of Players with 'a' in their name: "..guiGridListGetSelectedCount(gridlist)..".")

See Also

General functions

Browsers

Buttons

Checkboxes

Comboboxes

Edit Boxes

Gridlists

Memos

Progressbars

Radio Buttons

Scrollbars

Scrollpanes

Static Images

Tab Panels

Tabs

Text Labels

Windows

Input

GUI