IsObjectMoving: Difference between revisions
Jump to navigation
Jump to search
(moved IsObjectMoving to IsElementMoving: This "useful" function is not only useful for objects but also for elements like players/vehicles (Also fixed a bug check out talk page)) |
No edit summary |
||
(6 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
__NOTOC__ | |||
{{Client function}} | |||
{{Added feature/item|1.5.9|1.5.8|20811|This function checks if an [[object]] is moving.}} | |||
==Syntax== | |||
<syntaxhighlight lang="lua">bool isObjectMoving ( object theObject )</syntaxhighlight> | |||
{{OOP||[[object]]:isMoving|moving}} | |||
===Required Arguments=== | |||
*'''theObject:''' The [[object]] [[element]]. | |||
===Returns=== | |||
* Returns ''true'' if the [[object]] is moving, ''false'' otherwise. | |||
==Example== | |||
This example creates an object when the resource starts and checks if the object is moving: | |||
<syntaxhighlight lang="lua"> | |||
addEventHandler ("onClientResourceStart", resourceRoot, | |||
function () | |||
local x, y, z = getElementPosition (localPlayer) | |||
object = createObject (1239, x, y, z) | |||
moveObject (object, 5000, x, y, z + 5) | |||
end | |||
) | |||
addCommandHandler ("getmoving", | |||
function (commandName) | |||
outputChatBox ("Is object "..(isObjectMoving(object) and "moving" or "not moving")) | |||
end | |||
) | |||
</syntaxhighlight> | |||
==Requirements== | |||
{{Requirements|n/a|1.5.8-9.20811|}} | |||
==See Also== | |||
{{Client_object_functions}} |
Latest revision as of 20:45, 23 September 2021
This function checks if an object is moving.
Syntax
bool isObjectMoving ( object theObject )
OOP Syntax Help! I don't understand this!
- Method: object:isMoving(...)
- Variable: .moving
Required Arguments
Returns
- Returns true if the object is moving, false otherwise.
Example
This example creates an object when the resource starts and checks if the object is moving:
addEventHandler ("onClientResourceStart", resourceRoot, function () local x, y, z = getElementPosition (localPlayer) object = createObject (1239, x, y, z) moveObject (object, 5000, x, y, z + 5) end ) addCommandHandler ("getmoving", function (commandName) outputChatBox ("Is object "..(isObjectMoving(object) and "moving" or "not moving")) end )
Requirements
Minimum server version | n/a |
---|---|
Minimum client version | 1.5.8-9.20811 |
Note: Using this feature requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version client="1.5.8-9.20811" />
See Also
- breakObject
- createObject
- getObjectMass
- getObjectScale
- getObjectProperty
- isObjectBreakable
- isObjectMoving
- moveObject
- respawnObject
- setObjectBreakable
- setObjectMass
- setObjectScale
- setObjectProperty
- stopObject
- toggleObjectRespawn