IsObjectMoving: Difference between revisions

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__NOTOC__  
__NOTOC__  
{{Client function}}
{{Client function}}
{{New feature/item|3.0159|1.5.8|20811|This function checks if an object is moving.}}
{{Added feature/item|1.5.9|1.5.8|20811|This function checks if an [[object]] is moving.}}


==Syntax==  
==Syntax==  
<syntaxhighlight lang="lua">bool isObjectMoving ( object theObject )</syntaxhighlight>
<syntaxhighlight lang="lua">bool isObjectMoving ( object theObject )</syntaxhighlight>
{{OOP||[[object]]:isMoving|moving}}
===Required Arguments===  
===Required Arguments===  
*'''theObject:''' The [[object]]
*'''theObject:''' The [[object]] [[element]].
===Returns===
===Returns===
* ''true'' if the object is moving.
* Returns ''true'' if the [[object]] is moving, ''false'' otherwise.
* ''false'' if the object is not moving.


==Example==
==Example==
This example creates an object when the resource starts and checks if the object is moving.
This example creates an object when the resource starts and checks if the object is moving:
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
addEventHandler("onClientResourceStart", resourceRoot,
addEventHandler ("onClientResourceStart", resourceRoot,
     function()
     function ()
         local x, y, z = getElementPosition(localPlayer)
         local x, y, z = getElementPosition (localPlayer)
         object = createObject(1239, x, y, z)
         object = createObject (1239, x, y, z)


         moveObject(object, 5000, x, y, z + 5)
         moveObject (object, 5000, x, y, z + 5)
     end
     end
)
)


addCommandHandler("getmoving",
addCommandHandler ("getmoving",
     function(cmd)
     function (commandName)
         outputChatBox("Is object "..(isObjectMoving(object) and "moving" or "not moving"))
         outputChatBox ("Is object "..(isObjectMoving(object) and "moving" or "not moving"))
     end
     end
)
)

Latest revision as of 20:45, 23 September 2021

This function checks if an object is moving.

Syntax

bool isObjectMoving ( object theObject )

OOP Syntax Help! I don't understand this!

Method: object:isMoving(...)
Variable: .moving


Required Arguments

Returns

  • Returns true if the object is moving, false otherwise.

Example

This example creates an object when the resource starts and checks if the object is moving:

addEventHandler ("onClientResourceStart", resourceRoot,
    function ()
        local x, y, z = getElementPosition (localPlayer)
        object = createObject (1239, x, y, z)

        moveObject (object, 5000, x, y, z + 5)
    end
)

addCommandHandler ("getmoving",
    function (commandName)
        outputChatBox ("Is object "..(isObjectMoving(object) and "moving" or "not moving"))
    end
)

Requirements

Minimum server version n/a
Minimum client version 1.5.8-9.20811

Note: Using this feature requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version client="1.5.8-9.20811" />

See Also