IsPedFrozen: Difference between revisions

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__NOTOC__
__NOTOC__
{{Server client function}}
{{Server client function}}
{{Deprecated}}
{{Deprecated|isElementFrozen}}
 
Please use [[isElementFrozen]]


This function retrieves whether the pedestrian is frozen or not.
This function retrieves whether the pedestrian is frozen or not.

Latest revision as of 11:42, 26 June 2014

Emblem-important.png This function is deprecated. This means that its use is discouraged and that it might not exist in future versions.

Please use isElementFrozen instead.


This function retrieves whether the pedestrian is frozen or not.

Syntax

bool isPedFrozen ( ped thePed )

Required Arguments

  • thePed: The ped whose frozen state will be obtained.

Returns

Returns a bool indicating the pedestrians frozen state, or false if invalid arguments were passed.

Example

This example adds a 'togglefreeze' console command that lets players alternate their frozen state.

function toggleFreeze ( sourcePlayer )
    setPedFrozen ( sourcePlayer, not isPedFrozen ( sourcePlayer ) )
end
addCommandHandler ( "togglefreeze", toggleFreeze )

See Also