IsPedInWater: Difference between revisions

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(New page: __NOTOC__ {{Client function}} Checks whether or not a ped is currently in water. ==Syntax== <syntaxhighlight lang="lua"> bool isPedInWater ( ped thePed ) </syntaxhighlight> ===Required Arguments=== *'''thePed:''' ...)
 
mNo edit summary
Line 22: Line 22:
local list = ""
local list = ""
for k,v in ipairs(players) do
for k,v in ipairs(players) do
if isPlayerInWater(v) then
if isPedInWater(v) then
list = list .. " " .. getPlayerName(v)
list = list .. " " .. getPlayerName(v)
end
end

Revision as of 17:21, 30 March 2008

Checks whether or not a ped is currently in water.

Syntax

bool isPedInWater ( ped thePed )

Required Arguments

  • thePed: the ped you want to check

Returns

Returns true if the ped is in water, false if he is not or an invalid element was passed.

Example

This example shows all players that are in water in a list to the player who enters the 'playersInWater' command.

function showPlayersInWater(sourcePlayer, command)
	local players = getElementsByType("player")
	local list = ""
	for k,v in ipairs(players) do
		if isPedInWater(v) then
			list = list .. " " .. getPlayerName(v)
		end
	end
	outputChatBox("Players pretending to be trouts: " .. list, sourcePlayer)
end
addCommandHandler("playersInWater", showPlayersInWater)

See Also