IsPlayerDoingTask
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This function checks if the specified player is carrying out a certain task.
Syntax
bool isPlayerDoingTask ( player thePlayer, string taskName )
Required Arguments
- thePlayer: A player object referencing the specified player.
- taskName: A string containing the name of the task you're checking for.
Returns
Returns true if the player is currently doing the task.
Example
This example forces a players radar-map on for 10seconds if it hasnt been already
addCommandHandler ( "amIDoingADriveby", "amIDoingADriveby" ) function amIDoingADriveby ( source, key ) if ( isPlayerDoingTask ( source, "TASK_SIMPLE_GANG_DRIVEBY" ) ) then outputChatBox ( getClientName ( source ) .. " is doing a driveby!!!" ) else outputChatBox ( getClientName ( source ) .. " is not doing a driveby" ) end end
See Also
- forcePlayerMap
- getAlivePlayers
- getDeadPlayers
- getPlayerACInfo
- getPlayerAnnounceValue
- getPlayerBlurLevel
- getPlayerCount
- getPlayerFromName
- getPlayerIdleTime
- getPlayerIP
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerScriptDebugLevel
- getPlayerSerial
- getPlayerTeam
- getPlayerVersion
- getPlayerWantedLevel
- getRandomPlayer
- givePlayerMoney
- isPlayerMapForced
- isPlayerMuted
- isPlayerNametagShowing
- isVoiceEnabled
- redirectPlayer
- resendPlayerACInfo
- resendPlayerModInfo
- setPlayerAnnounceValue
- setPlayerBlurLevel
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerMuted
- setPlayerName
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- setPlayerScriptDebugLevel
- setPlayerTeam
- setPlayerVoiceBroadcastTo
- setPlayerVoiceIgnoreFrom
- setPlayerWantedLevel
- spawnPlayer
- takePlayerMoney
- takePlayerScreenShot