Difference between revisions of "IsVehicleOnGround"

From Multi Theft Auto: Wiki
(Example)
(Example)
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This example tells you when you've jumped out of a vehicle.
 
This example tells you when you've jumped out of a vehicle.
  
 +
<section name="Server" class="server" show="true">
 
<syntaxhighlight lang="lua">
 
<syntaxhighlight lang="lua">
 
function checkVState ( vehicle, seat, jacked )
 
function checkVState ( vehicle, seat, jacked )
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end
 
end
 
addEventHandler ( "onPlayerVehicleExit", getRootElement(), checkVState )
 
addEventHandler ( "onPlayerVehicleExit", getRootElement(), checkVState )
 
 
</syntaxhighlight>
 
</syntaxhighlight>
 +
</section>
  
 
==See Also==
 
==See Also==
 
{{Vehicle functions}}
 
{{Vehicle functions}}
 
[[Category:Needs_Example]]
 
[[Category:Needs_Example]]

Revision as of 16:02, 5 July 2009

Checks to see if a vehicle has contact with the ground.

Syntax

bool isVehicleOnGround ( vehicle theVehicle )

Required Arguments

  • theVehicle: The vehicle you wish to check.

Returns

Returns true if vehicle is on the ground, false if it is not.

Example

This example tells you when you've jumped out of a vehicle.

Click to collapse [-]
Server
function checkVState ( vehicle, seat, jacked )
	vehName = getVehicleName ( vehicle )

	if isVehicleOnGround ( vehicle ) == false then
		outputChatBox ( "You jumped out of a "..vehName.."!", source, 255, 0, 0  )
	end

end
addEventHandler ( "onPlayerVehicleExit", getRootElement(), checkVState )

See Also

BETA: FROM VERSION 1.6 r7485 ONWARDS
BETA: FROM VERSION 1.6 r7485 ONWARDS