MTA Classes: Difference between revisions
Jump to navigation
Jump to search
m (Undo revision 50604 by LAGOWYPOLSKA (talk)) |
|
(One intermediate revision by one other user not shown) | |
(No difference)
|
Revision as of 16:17, 17 March 2018
In order to perform operations on MTA objects via scripting, pointers to internal classes are exported to scripts as Lua userdata. Each of these classes has a number of exported scripting functions associated to them.
Elements that have a physical representation in the game are also known as Entities.
The complete list of classes to be found in scripts follows: