Modules: Difference between revisions

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Modules are extensions for Multi Theft Auto's Lua core, allowing the integration and use of custom Lua functions that have been written in C++, and compiled as a DLL or SO file. Modules are commonly used to create functions for such purposes that Multi Theft Auto lacks, such as sockets. All modules listed hereof are not distributed with Multi Theft Auto, and must be manually installed.
Modules are extensions for Multi Theft Auto's Lua core, allowing the integration and use of custom Lua functions that have been written in C++, and compiled as a DLL or SO file. Modules are commonly used to create functions for such purposes that Multi Theft Auto lacks, such as sockets. All modules listed here are not distributed with Multi Theft Auto, and must be manually installed.


==Modules list==
==Modules list==

Revision as of 16:17, 19 June 2013

Modules are extensions for Multi Theft Auto's Lua core, allowing the integration and use of custom Lua functions that have been written in C++, and compiled as a DLL or SO file. Modules are commonly used to create functions for such purposes that Multi Theft Auto lacks, such as sockets. All modules listed here are not distributed with Multi Theft Auto, and must be manually installed.

Modules list

You can view a list of all the documented modules in this wiki here.

Modules SDK

To be able to create your own modules, you must use the Modules SDK. You can download it from one of the links below - choose a link in accordance with your server's operating system.

SDK functions

  • Currently in there:
    • Base:
      • HelloWorld
    • MySQL
      • MySQLCreate
      • MySQLOpen
      • MySQLDestroy
      • MySQLQuery
      • MySQLSafeString