Difference between revisions of "OnClientElementColShapeLeave"

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[[Category:Incomplete Event]]
{{Client event}}
{{Client event}}

Revision as of 11:00, 21 November 2011

This event is triggered when an element (like a player or vehicle) leaves a collision shape.


colshape theShape, bool matchingDimension
  • theShape: the colshape that the element left.
  • matchingDimension: true if the element is in the same dimension as the colshape, false otherwise.


The source of this event is the element that left the colshape.


This example tells player when he/she left any collision shapes that were created.

addEventHandler( "onClientElementColShapeLeave", getRootElement( ),
    function ( )
        if ( getElementType( source ) == "player" ) and ( source == getLocalPlayer( ) ) then
            outputChatBox( "You left colshape" );

See Also

Client element events

Client event functions