OnClientPlayerChangeNick: Difference between revisions

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(Undo revision 22274 by Awwu (Talk))
Line 17: Line 17:
This disallows changing a nick.
This disallows changing a nick.
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
addEventHandler ( "onClientPlayerChangeNick", getLocalPlayer(),
addEventHandler("onClientPlayerChangeNick", getLocalPlayer(),
    function ( oldNick, newNick )
  function(oldNick, newNick)
        cancelEvent()
    cancelEvent()
        outputChatBox ( "You can't change your nick!", 255, 0, 0 )
    outputChatBox("You can't change your nick!", 255, 0, 0)
    end
  end
)
)
</syntaxhighlight>
</syntaxhighlight>

Revision as of 17:11, 10 January 2010

This event is triggered when a player changes his nickname.

Parameters

string oldNick, string newNick
  • oldNick: the nickname the player had before.
  • newNick: the new nickname of the player.

Source

The source of this event is the player that changed his nick

Example

This disallows changing a nick.

addEventHandler("onClientPlayerChangeNick", getLocalPlayer(),
  function(oldNick, newNick)
    cancelEvent()
    outputChatBox("You can't change your nick!", 255, 0, 0)
  end
)

See Also

Client player events


Client event functions