Difference between revisions of "OnClientPlayerStealthKill"

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m (Adding some indentation to Castillo's basic example.)
Line 20: Line 20:
 
<syntaxhighlight lang="lua">
 
<syntaxhighlight lang="lua">
 
addEventHandler("onClientPlayerStealthKill",getLocalPlayer(),
 
addEventHandler("onClientPlayerStealthKill",getLocalPlayer(),
function (targetPlayer)
+
    function (targetPlayer)
cancelEvent()
+
    cancelEvent()
 
end)
 
end)
 
</syntaxhighlight>
 
</syntaxhighlight>

Revision as of 17:02, 19 May 2011

This event is triggered when a player stealth kills another player.

Parameters

element targetPlayer
  • targetPlayer: The player or ped that is being stealth killed.

Source

The source of this event is the player that initiated the stealth kill.

Cancel effect

If this event is canceled, then the stealth kill is aborted.

Example

This example disables stealth kills.

addEventHandler("onClientPlayerStealthKill",getLocalPlayer(),
    function (targetPlayer)
    cancelEvent()
end)

See Also

Client player events


Client event functions