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Revision as of 11:46, 17 January 2016 by AlexTMjugador (talk | contribs) (The event is complete now, so there is no need to include it in that category)

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This event is triggered when a player exits a vehicle.


vehicle theVehicle, int seat
  • theVehicle: the vehicle that the player exited.
  • seat: the number of the seat that the player was sitting on.


The source of this event is the player that exited the vehicle.


This example outputs a chat box message with player's name and vehicle name when someone leave vehicle.

addEventHandler("onClientPlayerVehicleExit", getRootElement(),

function (vehicle, seat)

local vehicleName = getVehicleName(vehicle)
outputChatBox("Player " .. getPlayerName(source) .. " has left the " .. vehicleName)


See Also

Client player events

Client event functions