OnClientVehicleStartEnter: Difference between revisions

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The source of this event is the vehicle the player is entering.
The source of this event is the vehicle the player is entering.


==Example==  
==Example==
{{Example}}
This example outputs if the player is sitting in the drivers seat.
<syntaxhighlight lang="lua">addEventHandler("onClientVehicleStartEnter",root,function(player,seat,door)
if(seat==0)and(door==0)then
outputChatBox("You are going to sit in the drivers seat.",player)
end
end)</syntaxhighlight>


==See Also==
==See Also==

Revision as of 05:04, 27 April 2012

This event is triggered when a player starts entering a vehicle. Once the entering animation completes, onClientVehicleEnter is triggered.

Parameters

player thePlayer, int seat, int door
  • thePlayer: the player that just started entering a vehicle.
  • seat: the number of the seat he is going to sit on.
  • door: An integer of which door the player used (0-3). 0 is driver side door, 1 is front passenger, 2 is back left, 3 is back right.

Source

The source of this event is the vehicle the player is entering.

Example

This example outputs if the player is sitting in the drivers seat.

addEventHandler("onClientVehicleStartEnter",root,function(player,seat,door)
	if(seat==0)and(door==0)then
		outputChatBox("You are going to sit in the drivers seat.",player)
	end
end)

See Also

Client vehicle events


Client event functions