Difference between revisions of "OnMapLoad"

From Multi Theft Auto: Wiki
m
(Needs Checking: Event does not exist)
Line 1: Line 1:
 
__NOTOC__
 
__NOTOC__
 
This event is triggered when a map is loaded.
 
This event is triggered when a map is loaded.
 
+
{{Needs Checking|This event does not exist anymore. Remove? --[[User:OpenIDUser28|Sniper]] 00:13, 4 September 2011 (CEST)}}
 
==Syntax==  
 
==Syntax==  
 
<syntaxhighlight lang="lua">
 
<syntaxhighlight lang="lua">

Revision as of 22:13, 3 September 2011

This event is triggered when a map is loaded.

Dialog-information.png This article needs checking.

Reason(s): This event does not exist anymore. Remove? --Sniper 00:13, 4 September 2011 (CEST)

Syntax

void onMapLoad ( string name )

Variables

  • The source of this event refers to the loaded map.
  • name: A string representing the name of the map

Example

This example displays a message in the textbox when you load a map containing this lua

addEventHandler ( "onMapLoad", getRootElement(), "mapLoadChatBoxOutput" )
function mapLoadChatBoxOutput ( name )
	outputChatBox ( "Map "..name.." Loaded", root, 255, 255, 255 )
end

See Also