OnPlayerMarkerHit: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
(Added an example.)
Line 8: Line 8:
</syntaxhighlight>  
</syntaxhighlight>  


*'''markerHit''': The marker the player hit
*'''markerHit''': The marker the player hit.
*'''matchingDimension''': Whether the player and the marker he hit are in the same dimension
*'''matchingDimension''': Whether the player and the marker he hit are in the same dimension.


==Source==
==Source==

Revision as of 21:28, 2 April 2018

This event is triggered when a player hits a marker.

Parameters

marker markerHit, bool matchingDimension
  • markerHit: The marker the player hit.
  • matchingDimension: Whether the player and the marker he hit are in the same dimension.

Source

The source of this event is the player that hit the marker.

Example

This example outputs when a player hits a marker.

function markerAlert(markerHit,matchingDimension)
	if (matchingDimension) then -- Make sure the player is in the same dimension as the marker (so they're actually going into it).
		outputChatBox("You have just entered a marker.",source,255,255,0) -- Output that they are.
	end
end
addEventHandler("onPlayerMarkerHit",getRootElement(),markerAlert)

See Also

Player events


Event functions