https://wiki.multitheftauto.com/wiki/PhysicsCreateStaticCollision?feed=atom&action=history
PhysicsCreateStaticCollision - Revision history
2024-03-29T11:08:25Z
Revision history for this page on the wiki
MediaWiki 1.39.3
https://wiki.multitheftauto.com/index.php?title=PhysicsCreateStaticCollision&diff=65158&oldid=prev
CrosRoad95: Created page with "__NOTOC__ {{Client function}} Creates static collision ==Syntax== <syntaxhighlight lang="lua"> physics-static-collision physicsCreateStaticCollision(physics-shape theShape)..."
2020-02-14T17:12:18Z
<p>Created page with "__NOTOC__ {{Client function}} Creates static collision ==Syntax== <syntaxhighlight lang="lua"> physics-static-collision physicsCreateStaticCollision(physics-shape theShape)..."</p>
<p><b>New page</b></p><div>__NOTOC__ <br />
{{Client function}}<br />
Creates static collision<br />
<br />
==Syntax== <br />
<syntaxhighlight lang="lua"><br />
physics-static-collision physicsCreateStaticCollision(physics-shape theShape)</syntaxhighlight> <br />
<br />
===Required Arguments=== <br />
*'''theShape :''' the shape of static collision. Accept all types of shapes.<br />
===Returns===<br />
<br />
<br />
==Example==<br />
<br />
Spawns box as ground at center of map<br />
<syntaxhighlight lang="lua"><br />
local boxShape = physicsCreateShape(physics, "box",200,200,1)<br />
local box = physicsCreateStaticCollision(boxShape)<br />
physicsSetProperties(box, "position", 0,0,1.8)<br />
</syntaxhighlight><br />
<br />
==See Also==<br />
<br />
{{Client_physics_functions}}</div>
CrosRoad95