RedirectPlayer: Difference between revisions

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<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
function joinserverHandlerFunction(playerSource)
function joinserverHandlerFunction(playerSource)
redirectPlayer (playerSource, 192.168.1.3, 22003, "potatoes") --redirect the player
redirectPlayer (playerSource, "192.168.1.3", 22003, "potatoes") --redirect the player
end
end



Revision as of 08:33, 4 June 2011

This function redirects the player to a specified server.

Syntax

bool redirectPlayer ( player thePlayer, string serverIP, int serverPort, [ string serverPassword ] )

Required Arguments

  • thePlayer: The player you want to redirect
  • serverIP: The ip of the server you want to redirect the player to
  • serverPort: The game port of the server you want to redirect the player to

Optional Arguments

  • serverPassword: The password for the server if it's protected

Returns

Returns true if the player was redirected successfully, false if bad arguments were passed.

Example

This example redirects the player to another server when they join.

function joinserverHandlerFunction(playerSource)
	redirectPlayer (playerSource, "192.168.1.3", 22003, "potatoes") --redirect the player
end

addEventHandler("onPlayerJoin",root, joinserverHandlerFunction) 

See Also